Definition:
Broadly video Modeling has been described as the
demonstration of behavior that is not live, but is presented via video
in an effort to change existing behaviors or teach new ones (Dowrick,
1991).
The are a number of variations of video modeling including:
Perspective of the model:
Point of view VM,
Scene VM
Model used:
Video Self-Modeling
Familiar/Unfamiliar model
Similar/Dissimilar model
Puppet/representational Object
Computer generated model
Video Presentation Format:
Computer
TV
Handheld device
Video Presentation:
Antecedent video (whole video)
Partial Video presentation (sequential presentation of steps of the video after performance of a previous step)
Consequent presentation (to review/evaluate performance)
Practice Guidelines:
Additional Considerations: